Announcements and Reminders:
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Targets for Today:
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Today’s Agenda:
1. Reading The Rithmatist beginning at page 338. 2. About The Hero's Journey -- a pattern followed in many stories (See below for notes.) 3. Rithmatist or Your Own books Next week we will have a Rithmatics Tournament -- Outside. Take Notes Under Reading Response Log Take Notes Ms. Dorsey's notes on Archetypal Characters based on a presentation by Annette Lyon (local author and good friend of James Dashner - Maze Runner):
The Writer’s Journey is a book that explains common types of characters and plots.
Archetypes
can relate to on some level if Malfoy were our
main character, would we sympathize with him
growth, change – action -- character flaw – biggest weakness (could be fear or pride or . . ) sacrifice -- (example, Harry willing to die for the greater good) Mentor – often a wise old man or woman (Dumbledore and Hagrid) --Teaching gift-giving (light-sabre) -- motivating hero – quelling fear, kick in the pants, etc can turn out to be a villain shape-shifter Threshold Guardian obstacles testing the Hero (Dursley letters, purpose – to test the hero) Herald issues the challenge announce a coming change, that all is not well provides motivation to Hero person or object Shape-shifter -- not what he or she appears to be (Snape?) “Real” self-revealed can force change good or evil, can be any character Shadow the villain tests the hero’s true abilities forces Hero to rise to the challenge often appear beautiful, elegant, or good (Shapeshifter) The Princess a woman who has special insight or power can be a potential love interest, but may end up as a sister-figure Trickster balances out the drama with a little laughter brings things into perspective The Journey Hero’s Journey Ordinary World forshadowing of special world introduction of story quest meeting of the hero and his or her problem (as the story progresses, the stakes get higher and higher) Call to Adventure herald arrives, announcing change Hero is the one who must act Refusal of the call fear an other excuses reluctant heroes vs willing heroes more than one call threshold guardian Meeting with the mentor before commitment to the adventure gets the story moving provides hero with training and or a helpful object Crossing the First Threshold shows hero’s commitment to go forward leaving ordinary world, entering special world threshold guardian life will never be the same again Test, Allies, Enemies (Bulk of story) If your character runs into an obstacle and overcomes it, he or she has to run into another obstacle close behind it. Challenges get progressively more difficult. testing of hero indifferent situations discovering who are allies, who are enemies obtaining sidekicks the rival hero’s adjustment to New World is another test watering holes – a scene where sitting in a gather place (Hogwart’s Express, tavern in Star Wars) Approach to the Inmost Cave (may be about ¾ of way through) bold vs. quiet approach preparation and harder testing for the ordeal illusions and Threshold Guardians hero uses lessons already learned to overcome harder obstacles a new Special World (example – going down where the Sorcerer’s Stone is kept) Ordeal (where he overcomes fatal flaw – you flip the flaw upside down) Hero must battle the Shadow (“final exam” using new knowledge) Hero faces greatest fears Hero willing to sacrifice and/or die Hero appears to die (or sees death, or causes death) Reward – Seizing the Sword “capture” the treasure or reward celebration (“campfire” scenes) epiphany: Hero understands something new about self Resurrection The Road Back hero heads back to ordinary world with elixer common time for chase scenes setbacks (villain steals back elixer, etc. Return with the Elixir
We will watch one or more of these in class.
https://www.youtube.com/watch?v=KGV1BvnyvGo examples in famous movies
https://www.youtube.com/watch?v=siulX5JkIwI in five minutes
Further notes on The Hero's Journey: Hero's Journey
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If You Were Absent:
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Vocabulary:
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